The inheritance is so important that we'll stand on it for other two articles: some features have to be explored apart, to give the right time to be caught.
As always the whole project is downloadable, from here.
Here the Employee code:
unit Employee; {$mode objfpc}{$H+} interface uses Classes,SysUtils,Dialogs; //Employee IS the father type TEmployee = class //Eployee is a CLASS and is child of TObject (inherited) //All delphi classes have TObject as root father. This is not true in C++ //Thats why in delphi the Multiple inheritance DOES NOT EXIST //Every class has at MAX ONE Father in Delphi //We have : //1. Class Attributes (var ...) //2. Class Methods (constructors, destructor, class static) //3. Object Attributes (id,name...) //4. Object Methods (Get,Set...) private //PRIVATE ZONE (Only the Class employee can SEE this zone) //PRIVATE ATTRIBUTES //Id: integer; //Private Object Attribute //.. //PRIVATE METHODS //procedure Fake(); //Private Object Method //... class function GetNextFreeId(): integer; //Private Class Method (class->static in c++) protected //PROTECTED ZONE (Only the Class employee and his children can SEE this zone) Id: integer; //Protected Object Attribute Name: string; //Protected Object Attribute Surname: string; //Protected Object Attribute public //PUBLIC (Anyone can see this zone) //PUBLIC ATTRIBUTES //Id_public: integer; //Public Object Attribute (bad NO encapsulation! Object attributes must be private) //... //PUBLIC METHODS //Constructors (Create the object Employee): constructor Create(Name_,Surname_: string); overload; //Public Class Method //The Overload allows you to have different versions of the same named function/procedure with different arguments //OVERLOAD : SAME NAME OF FUNCTION WITH DIFFERENT ARGUMENTS IN THE SAME CLASS //Destructor (can be only ONE) (Destroy the object Employee) Destructor Destroy; virtual; //Public Class Method //virtual : I want that my children can declare this again class function CountEmployees(): integer; //Public Class Method (class->static in c++) function GetId():integer; //Public Object Method procedure SetId(Id_:integer); //Public Object Method function GetName():string; //Public Object Method procedure SetName(Name_:string); //Public Object Method function GetSurname():string; //Public Object Method procedure SetSurname(Surname_:string); //Public Object Method function PrintMe():string; //Public Object Method function PrintMeVirtual():string; virtual; //I want that my children can declare this again { In summary : OVERLOAD : put it in methods. Declare again same name of function with different arguments in the same class VIRTUAL : put in on Fathers method that can be overridden by its children OVERRIDE : put it on Children method that must declare again fathers virtual method (declare same name of function with the same arguments in different classes) INHERITED : put it on Child to invoke (call) fathers method ex : inherited Create(Name_,Surname_) } end; implementation uses unit1; var Counter: integer =0; //Class Attribute SOS !!! //implementation of the methods here !!! //Class Method constructor TEmployee.Create(Name_,Surname_: string); overload; begin self.Name:=Name_; self.Surname:=Surname_; self.Id := GetNextFreeId(); counter:=counter+1; showmessage('Employee with this info : ' + self.PrintMe() + ' created.'); end; //Class Method Destructor TEmployee.Destroy; begin counter:=counter-1; showmessage('Employee with Id ' + inttostr(self.Id) + ', Name ' + self.Name + ', Surname ' + self.Surname + ' is deleted'); //Self->This in c++ inherited; // Always call the parent destructor after running your own code end; //Class Method class function TEmployee.GetNextFreeId(): integer; var imax :integer; begin imax := counter-1; //TList start from a[0] etc... if imax <> -1 then begin result := TEmployee(Form1.EmployeeList.Items[imax]).GetId +1; // (Casting) Last element has the higher id since //i always add elements at the last position end else result := 1; end; //Class Method class function TEmployee.CountEmployees(): integer; begin result := counter; end; //Object Method function TEmployee.GetId():integer; begin result := self.Id; end; //Object Method procedure TEmployee.SetId(Id_:integer); begin self.Id := Id_; end; //Object Method function TEmployee.GetName():string; begin result := self.Name; end; //Object Method procedure TEmployee.SetName(Name_:string); begin self.Name := Name_; end; //Object Method function TEmployee.GetSurname():string; begin result := self.Surname; end; //Object Method procedure TEmployee.SetSurname(Surname_:string); begin self.Surname := Surname_; end; //Object Method function TEmployee.PrintMe():string; var semployee :string; begin semployee := 'Id : ' + inttostr(self.Id) + '; Name : ' + self.Name + '; Surname : ' + self.Surname + ' '; result := semployee + #13#10; end; //Object Method function TEmployee.PrintMeVirtual():string; //virtual NOT NEEDED HERE var semployee :string; begin semployee := '(Virtual print) Id : ' + inttostr(self.Id) + '; Name : ' + self.Name + '; Surname : ' + self.Surname + ' '; result := semployee + #13#10; end; end.